EaselJS ,TweenJS,SoundJS,PreloadJS

EaselJS

A Javascript library that makes working with the HTML5 Canvas element easy.

EaselJS provides straight forward solutions for working with rich graphics and interactivity with HTML5 Canvas. It provides an API that is familiar to Flash developers, but embraces Javascript sensibilities. It consists of a full, hierarchical display list, a core interaction model, and helper classes to make working with Canvas much easier.

TweenJS

A Javascript library for tweening and animating HTML5 and Javascript properties.

TweenJS is a simple tweening library for use in Javascript. It was developed to integrate well with the EaselJS library, but is not dependent on or specific to it. It supports tweening of both numeric object properties & CSS style properties. The API is simple but very powerful, making it easy to create complex tweens by chaining commands.

SoundJS

A Javascript library that provides a simple API, and powerful features to make working with audio a breeze.

Consistant cross-browser support for audio is currently a mess in HTML5, but SoundJS works to abstract away the problems and makes adding sound to your games or rich experiences much easier. You can query for capabilities, then specify and prioritize what APIs, plugins, and features are leveraged for specific devices or browsers.

PreloadJS

A Javascript library that lets you manage and co-ordinate the loading of assets.

PreloadJS makes it easy to preload your assets:images, sounds, JS, data, or others. It uses XHR2 to provide real progress information when available, or fall back to tag loading and eased progress when it isn’t. It allows multiple queues, multiple connections, pausing queues, and a lot more.

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