3D Primer for Game Developers: An Overview of 3D Modeling in Games

Almost every major game released these days is made in 3D or uses a heavy amount of 3D assets. While there are still many games made in 2D, even platforms like Flash are now integrating 3D. In this bumper-length article I am going to explore what separates games from other mediums that use 3D art, and cover some of the important topics to consider when making 3D art for games.

More Details Here

Essential Math for Games Programmers

As the quality of games has improved, more attention has been given to all aspects of a game to increase the feeling of reality during gameplay and distinguish it from its competitors. Mathematics provides much of the groundwork for this improvement in realism. And a large part of this improvement is due to the addition of physical simulation. Creating such a simulation may appear to be a daunting task, but given the right background it is not too difficult, and can add a great deal of realism to animation systems, and interactions between avatars and the world.

more here

Processing

Processing is a programming language, development environment, and online community. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. Initially created to serve as a software sketchbook and to teach computer programming fundamentals within a visual context, Processing evolved into a development tool for professionals. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.

  • » Free to download and open source
  • » Interactive programs with 2D, 3D or PDF output
  • » OpenGL integration for accelerated 3D
  • » For GNU/Linux, Mac OS X, and Windows
  • » Over 100 libraries extend the core software
  • » Well documented, with many books available